Coloured Glass
So if you wanted to render coloured glass using mia materials in maya and mental ray, you would ( as Master Zap explains here), instead of changing the colour of refraction, tick use… Read More
So if you wanted to render coloured glass using mia materials in maya and mental ray, you would ( as Master Zap explains here), instead of changing the colour of refraction, tick use… Read More
I found this obvious solution at a blog sometime back and it has proved very helpful. If you need to change any render stat (say turn primary visibilty off ) of hundreds of… Read More
This had me crying long hours into the night for a rather extended period. Then I found the solution in the amazing blog of David Johnson in a post about surface shader transparency.… Read More
Now there are a hundred different ways to do this and a hunded different views on each. If you ever find yourself in a situation of being confused about the proper workflow for… Read More